重构:ROI选区界面改造 — 全图+自定义选区+可收起面板

RoiCanvas.vue:
- 移除矩形绘制模式,保留多边形+鼠标跟随线+闭合预览
- 键盘事件:Esc取消、Ctrl+Z撤销上一顶点
- 支持 fullscreen 类型渲染和点击检测
- 绘制中底部浮动提示条

index.vue:
- 工具栏:默认[全图][自定义选区],绘制中[完成][撤销][取消]
- 全图按钮一键创建覆盖整张图的ROI
- 初始Canvas全宽,点击ROI后右侧面板滑出(60%/40%)
- 面板关闭按钮+删除最后ROI时自动收起
- ROI标签显示全图/自定义/矩形
This commit is contained in:
2026-03-27 09:21:23 +08:00
parent 9449c48327
commit ed25910679
2 changed files with 391 additions and 219 deletions

View File

@@ -18,9 +18,10 @@ const props = withDefaults(defineProps<Props>(), {
});
const emit = defineEmits<{
'draw-cancelled': [];
'roi-deleted': [roiId: string];
'roi-drawn': [data: { roi_type: string; coordinates: string }];
'roi-selected': [roiId: string | null];
'roi-deleted': [roiId: string];
'snap-status': [ok: boolean];
}>();
@@ -31,19 +32,20 @@ let ctx: CanvasRenderingContext2D | null = null;
let canvasWidth = 0;
let canvasHeight = 0;
const isDrawing = ref(false);
let startPoint: { x: number; y: number } | null = null;
let currentPoint: { x: number; y: number } | null = null;
const polygonPoints = ref<{ x: number; y: number }[]>([]);
let mouseMovePoint: { x: number; y: number } | null = null;
const loading = ref(true);
const errorMsg = ref('');
watch(() => props.rois, () => redraw(), { deep: true });
watch(() => props.selectedRoiId, () => redraw());
watch(() => props.drawMode, () => {
watch(() => props.drawMode, (newVal) => {
polygonPoints.value = [];
isDrawing.value = false;
mouseMovePoint = null;
redraw();
if (newVal && wrapper.value) {
wrapper.value.focus();
}
});
watch(() => props.snapUrl, () => {
loading.value = true;
@@ -86,7 +88,6 @@ function onImageError() {
loading.value = false;
errorMsg.value = '截图加载失败,请确认摄像头拉流地址是否有效';
emit('snap-status', false);
// 关键:截图失败也初始化 canvas使 ROI 区域可见可操作
nextTick(() => initCanvas());
}
@@ -143,72 +144,88 @@ function getCanvasPoint(e: MouseEvent) {
};
}
// ---- 鼠标事件 ----
function onMouseDown(e: MouseEvent) {
if (e.button !== 0) return;
const pt = getCanvasPoint(e);
if (props.drawMode === 'rectangle') {
isDrawing.value = true;
startPoint = pt;
currentPoint = pt;
} else if (props.drawMode === 'polygon') {
if (props.drawMode === 'polygon') {
polygonPoints.value.push(pt);
redraw();
drawPolygonInProgress();
} else {
} else if (!props.drawMode) {
const clickedRoi = findRoiAtPoint(pt);
emit('roi-selected', clickedRoi?.roiId ?? null);
}
}
function onMouseMove(e: MouseEvent) {
if (!isDrawing.value || props.drawMode !== 'rectangle') return;
currentPoint = getCanvasPoint(e);
redraw();
drawRectInProgress();
}
function onMouseUp(e: MouseEvent) {
if (!isDrawing.value || props.drawMode !== 'rectangle') return;
isDrawing.value = false;
const endPoint = getCanvasPoint(e);
const x = Math.min(startPoint!.x, endPoint.x);
const y = Math.min(startPoint!.y, endPoint.y);
const w = Math.abs(endPoint.x - startPoint!.x);
const h = Math.abs(endPoint.y - startPoint!.y);
if (w > 0.01 && h > 0.01) {
emit('roi-drawn', {
roi_type: 'rectangle',
coordinates: JSON.stringify({ x, y, w, h }),
});
}
startPoint = null;
currentPoint = null;
if (props.drawMode !== 'polygon' || polygonPoints.value.length === 0) return;
mouseMovePoint = getCanvasPoint(e);
redraw();
drawPolygonInProgress();
}
function onDoubleClick() {
if (props.drawMode === 'polygon' && polygonPoints.value.length >= 3) {
emit('roi-drawn', {
roi_type: 'polygon',
coordinates: JSON.stringify(
polygonPoints.value.map((p) => ({ x: p.x, y: p.y })),
),
});
polygonPoints.value = [];
redraw();
finishPolygon();
}
}
function onContextMenu(e: MouseEvent) {
e.preventDefault();
const pt = getCanvasPoint(e);
const roi = findRoiAtPoint(pt);
if (roi?.roiId) {
emit('roi-deleted', roi.roiId);
if (props.drawMode === 'polygon' && polygonPoints.value.length >= 3) {
finishPolygon();
return;
}
if (!props.drawMode) {
const pt = getCanvasPoint(e);
const roi = findRoiAtPoint(pt);
if (roi?.roiId) {
emit('roi-deleted', roi.roiId);
}
}
}
// ---- 键盘事件 ----
function onKeyDown(e: KeyboardEvent) {
if (props.drawMode === 'polygon') {
if (e.key === 'Escape') {
polygonPoints.value = [];
mouseMovePoint = null;
emit('draw-cancelled');
redraw();
} else if ((e.ctrlKey && e.key === 'z') || e.key === 'Backspace') {
e.preventDefault();
if (polygonPoints.value.length > 0) {
polygonPoints.value.pop();
redraw();
if (polygonPoints.value.length > 0) {
drawPolygonInProgress();
}
}
}
}
}
// ---- 多边形完成(公开方法,供父组件调用) ----
function finishPolygon() {
if (polygonPoints.value.length < 3) return;
const points = polygonPoints.value.map((p) => ({ x: p.x, y: p.y }));
emit('roi-drawn', {
roi_type: 'polygon',
coordinates: JSON.stringify(points),
});
polygonPoints.value = [];
mouseMovePoint = null;
redraw();
}
// ---- ROI 查找 ----
function findRoiAtPoint(pt: { x: number; y: number }) {
for (let i = props.rois.length - 1; i >= 0; i--) {
const roi = props.rois[i]!;
@@ -217,7 +234,8 @@ function findRoiAtPoint(pt: { x: number; y: number }) {
typeof roi.coordinates === 'string'
? JSON.parse(roi.coordinates)
: roi.coordinates;
if (roi.roiType === 'rectangle') {
const type = roi.roiType;
if (type === 'rectangle' || type === 'fullscreen') {
if (
pt.x >= coords.x &&
pt.x <= coords.x + coords.w &&
@@ -226,7 +244,7 @@ function findRoiAtPoint(pt: { x: number; y: number }) {
) {
return roi;
}
} else if (roi.roiType === 'polygon') {
} else if (type === 'polygon') {
if (isPointInPolygon(pt, coords)) return roi;
}
} catch {
@@ -254,6 +272,8 @@ function isPointInPolygon(
return inside;
}
// ---- 绘制 ----
function redraw() {
if (!ctx) return;
ctx.clearRect(0, 0, canvasWidth, canvasHeight);
@@ -266,12 +286,13 @@ function redraw() {
: roi.coordinates;
const color = roi.color || '#FF0000';
const isSelected = roi.roiId === props.selectedRoiId;
const type = roi.roiType;
ctx!.strokeStyle = color;
ctx!.lineWidth = isSelected ? 3 : 2;
ctx!.fillStyle = `${color}33`;
if (roi.roiType === 'rectangle') {
if (type === 'rectangle' || type === 'fullscreen') {
const rx = coords.x * canvasWidth;
const ry = coords.y * canvasHeight;
const rw = coords.w * canvasWidth;
@@ -283,7 +304,7 @@ function redraw() {
ctx!.font = '12px Arial';
ctx!.fillText(roi.name, rx + 4, ry + 14);
}
} else if (roi.roiType === 'polygon') {
} else if (type === 'polygon') {
ctx!.beginPath();
coords.forEach((p: { x: number; y: number }, idx: number) => {
const px = p.x * canvasWidth;
@@ -310,19 +331,6 @@ function redraw() {
});
}
function drawRectInProgress() {
if (!startPoint || !currentPoint || !ctx) return;
const x = Math.min(startPoint.x, currentPoint.x) * canvasWidth;
const y = Math.min(startPoint.y, currentPoint.y) * canvasHeight;
const w = Math.abs(currentPoint.x - startPoint.x) * canvasWidth;
const h = Math.abs(currentPoint.y - startPoint.y) * canvasHeight;
ctx.strokeStyle = '#00FF00';
ctx.lineWidth = 2;
ctx.setLineDash([5, 5]);
ctx.strokeRect(x, y, w, h);
ctx.setLineDash([]);
}
function drawPolygonInProgress() {
if (polygonPoints.value.length < 1 || !ctx) return;
ctx.strokeStyle = '#00FF00';
@@ -335,15 +343,31 @@ function drawPolygonInProgress() {
if (idx === 0) ctx!.moveTo(px, py);
else ctx!.lineTo(px, py);
ctx!.fillStyle = '#00FF00';
ctx!.fillRect(px - 3, py - 3, 6, 6);
ctx!.fillRect(px - 4, py - 4, 8, 8);
});
// 鼠标跟随线
if (mouseMovePoint) {
ctx.lineTo(
mouseMovePoint.x * canvasWidth,
mouseMovePoint.y * canvasHeight,
);
}
// 首尾闭合预览线
if (polygonPoints.value.length >= 3) {
const first = polygonPoints.value[0]!;
const last = mouseMovePoint || polygonPoints.value[polygonPoints.value.length - 1]!;
ctx.moveTo(last.x * canvasWidth, last.y * canvasHeight);
ctx.lineTo(first.x * canvasWidth, first.y * canvasHeight);
}
ctx.stroke();
ctx.setLineDash([]);
}
defineExpose({ polygonPoints, finishPolygon, redraw, drawPolygonInProgress });
</script>
<template>
<div ref="wrapper" class="roi-canvas-wrapper">
<div ref="wrapper" class="roi-canvas-wrapper" tabindex="0" @keydown="onKeyDown">
<img
v-if="snapUrl"
:src="snapUrl"
@@ -358,12 +382,16 @@ function drawPolygonInProgress() {
<canvas
ref="canvas"
class="roi-overlay"
:class="{ drawing: drawMode === 'polygon' }"
@mousedown="onMouseDown"
@mousemove="onMouseMove"
@mouseup="onMouseUp"
@dblclick="onDoubleClick"
@contextmenu="onContextMenu"
/>
<!-- 绘制中浮动提示条 -->
<div v-if="drawMode === 'polygon'" class="draw-hint-bar">
单击添加顶点 | 双击或右键完成选区 | Esc取消 | Ctrl+Z撤销
</div>
</div>
</template>
@@ -374,6 +402,7 @@ function drawPolygonInProgress() {
height: 100%;
min-height: 400px;
background: #000;
outline: none;
}
.bg-image {
@@ -396,6 +425,24 @@ function drawPolygonInProgress() {
.roi-overlay {
position: absolute;
}
.roi-overlay.drawing {
cursor: crosshair;
}
.draw-hint-bar {
position: absolute;
bottom: 10px;
left: 50%;
transform: translateX(-50%);
background: rgba(0, 0, 0, 0.75);
color: #fff;
padding: 6px 16px;
border-radius: 4px;
font-size: 13px;
white-space: nowrap;
pointer-events: none;
z-index: 10;
}
</style>